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"Ask" Invite Players To Visit Guangyu Huaxia Headquarters

2006/9/5 15:04:00 41500

On the afternoon of September 6, 2006, 1: 30 (Wednesday), the first generation of fourth generation online games, "ask" operator, Beijing Guangyu Huaxia science and Technology Co., Ltd. will usher in a group of special guests: senior players from all over the country will be invited by the official invitation of Tencent game channel and "ask" to go to Guangyu for a visit and face to face with GM for dialogue and discussion.

At that time, the Tencent game channel correspondent will be responsible for the whole tracking report.



All of the players' suggestions were well reflected in the final update after the pressure test in all previous versions of the "ask". Therefore, the success of the "ask" has always been based on the participation of players, and the support of players is also the greatest force in the continuous progress of games.

This "bone ash player Guangyu line" campaign will enable players to fully feel the operation environment and atmosphere of local games and let them experience the dribs and drabs of "ask".

Through direct communication with GM, they can also truly understand the problems faced by "ask" in the course of operation.

At the same time, in the future version update and operation policy of "ask", more ideas from the first-line players are added to make it the most satisfying national online game for Chinese people.



If August 2006's "300 thousand players online at the same time" has asked "ask" in the field of ethnic online games to write thick ink and heavy pen of the colorful chapter, then the September "bone ash player Guangyu line" is a new milestone in the history of "ask". Let's see it in September 6th.


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